

It seemed like such a natural thing to so many gamers that it was a little disappointing to see the original Armada realized in 3D, but stuck on a 2D plane. But after the introduction of Homeworld a few years back, there's was the immediate attraction for a similar game to come out in the Star Trek universe. There's something creepy and appealing about it that just can't be defined by Star Trek lay-persons like myself. I just don't know, but the fact is there is definitely something attractive about Gene Roddenberry's epic sci-fi creation.

What is it about Star Trek? Is it the Tribbles? Is it the three-breasted blue ladies from planet Bangalot? Or is it the uncanny nature for every spaceship to be turned the right side up whenever they meet each other.
