
Middle-earth is divided into territories players can construct buildings to produce troops only in a claimed territory. The War of the Ring mode carried over from the first game in the series combines turn-based strategy elements with real-time skirmishes. The game's HUD, called the Palantír, shows the player's hero units and their abilities, a mini-map, and objectives. Along with this, each factions' fortress is uniquely equipped with a special power reached only by purchasing necessary upgrades.

They can also construct arrow and catapult towers on building plots around a fortress to provide defensive support and basic protection. Players can build walls to defend their base however, the walls can only be constructed within a certain proximity to the players fortress. Unlike the first game, the player can build an unlimited number of structures anywhere on the map, allowing for more freedom in base building and unit production. Players win matches by eliminating all enemy unit producing structures. Units are used to attack the enemy and defend the player's base. Similar to its predecessor, the game requires that the player build a base with structures to produce units, gather resources, research upgrades, and provide defenses. The Battle for Middle-earth II is a real-time strategy game. Control the legendary heroes, massive armies, and epic campaigns of Middle-earth based upon all three films of The Lord of the Rings™ trilogy. Experience Middle-earth like never before in The Lord of the Rings™, The Battle for Middle-earth™, the first The Lord of the Rings game that puts you in command of a real-time, open world. And based on the fantasy novels The Lord of the Rings and The Hobbit by J. It is the sequel to Electronic Arts’ 2004 title The Lord of the Rings: The Battle for Middle-earth.

The Lord of the Rings: The Battle for Middle-earth II (LOTR: BFME II) is a real-time strategy game developed by EA Los Angeles and published by EA Games.

Lord of the Rings, The: The Battle for Middle Earth II screenshots: Once one of the dominant genres on computers, real-time strategy games have slowly, gradually fallen out of favor with publishers and consumers alike. The Lord of the Rings, The Battle for Middle-earth is an unprecedented real-time strategy (RTS) game that delivers the epic scope and depth of. The Lord of the Rings' real-time strategy game falls short of its mark. Lord of the Rings: The Battle for Middle-Earth.
